Fragcamp Ep 47: Team Deathmatch on Gulch with Theater Mode (COD Modern Warfare 3)
In Fragcamp Episode 47, I play some live team deathmatch on the Gulch DLC Multiplayer Map in Sledgehammer’s Call of Duty: Modern Warfare 3. In many of our Phoenix Genesis Fragcamp episodes, we have been working with a free-for-all gameplay style playing recruit bots on the Black Ops and Ghosts maps. We have done this to improve our aim and movement. But what is the point of combat training if we never go into live battle?
With that in mind, I decided to dive right in to some Team Deathmatch, otherwise abbreviated TDM. Thanks to the In-Game Camera option, i was able to focus on the gameplay with the live players without commentating during gameplay, but the gameplay footage was nevertheless recorded.
After I finished the game, I was able to go into the options menu and select the Theater Mode to play back my game and study it. I used the HD PVR Rocket by Hauppauge to capture the footage and my new microphone to record commentary to my PC. This way, I retained the original gameplay. If I didn’t like my commentary, I could redo it without ruining a good game.
Most importantly, I could see things I just overlooked in the heat of battle. Other features include viewing the game in first person view, third person view, and free camera. Also, I can spectate and watch other players, learning from their mistakes and their accomplishments, strategies, loadouts, etc.
Considering I am just starting to play online against real people in these kinds of tournaments, I did fairly well. My K-D was 5-13. Looking back at some of my first live Free-For-All Tournaments, earlier this spring, I was lucky if I got one kill during a 6 to 10 minute public lobby. And I was a mere Level 12 playing against seasoned veterans who were averaging in the Level 70-80 range.
Lastly, I chose COD: Modern Warfare 3 as it was made by Sledgehammer, the same video game developer who is making the upcoming COD: Advanced Warfare game that is slated to be released in less than a month. Studying every scrap of information I can find on COD: Advanced Warfare, There are striking similarities to the two games, although they are not apparent on the surface, especially how Sledgehammer uses colorful graffiti to orientate the player on the map and the way a player sets up his classes. I think we can learn from the past to prepare for the future. Keep coming back and don’t forget to subscribe.
Commentary and video gameplay footage recorded by me, phoenixgenesis, on my PS3 on October 5, 2014. (c) 2014 Phoenix Genesis / MBS LP – All Rights Reserved. Have you eve used COD MW3’s Theater Mode to record and playback your videos? If so, leave your comments below.
– Des Manttari, Editor-in-Chief, Phoenix Genesis
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